Overview:This mod adds support for separate Super/Hyper sprites, including adding Super/Hyper sprites support for Tails and Knuckles. Reorganized the logic for choosing sprites Restored "the missing frame" on Super/Hyper Sonic's animation**
Included as a separate mod.Īdded a guide on how to customize the standing animation Super/Hyper Sonic/Tails/Knuckles now have standing animations (replacing their idle animations when active). Standing animations for each character can now be modded! Super/Hyper Sonic now have Super Peel-Out sprites*. Note that the custom standing animation feature allows you to add the "missing frame", allowing you to have both animations at once. If you prefer the missing frame restoration to the two-frame ducking animation, you should give mods that include the missing frame fix a higher priority. This also means that mods no longer need to include sprites for both Super and Hyper forms, as the Hyper forms will use the sprites of the Super forms when they aren't found.Īlso, since Super/Hyper Sonic's two-frame ducking animation almost certainly uses the same method as mrgrassman's "missing frame" restoration, the two features cannot both be enabled at the same time. These changes mean that Hyper Sonic will now use the Sonic 3 Complete sprites if the mod's installed (to achieve this effect, just disable the template sprites mod). With the separation of the template sprites from the mod and the changes to how the sprites are rendered, compatibility with sprite mods should be improved drastically.